무선 헤드셋의 착용감 개선을 위한 감성품질의 구조화
- 주제(키워드) Affective Quality , Ear-related Product , Wearable Device , Structural Equation Modeling
- 발행기관 고려대학교 대학원
- 지도교수 정의승
- 발행년도 2016
- 학위수여년월 2016. 2
- 학위구분 석사
- 학과 대학원 산업경영공학과
- 세부전공 인간공학 전공
- 원문페이지 60 p
- 실제URI http://www.dcollection.net/handler/korea/000000065525
- 본문언어 한국어
- 제출원본 000045866782
초록/요약
With the development of smart phones and hardware technology, the interest on wearable devices is increasing. Among them, smart watches and wireless headsets are most commonly used. Wireless headsets not only effectively provide auditory information while the user is moving, but are also widely used for their various interactions. Aside from the interaction between the device and the user, another important issue of wearable devices is the sense of fitness the user feels. Since wearable devices are attached to the body, the sense of fitness can be an important element. In this study, therefore, the affective quality of ear-related product was examined to quantify the structure of user’s affective quality on the product. First, vocabularies related to the sense of fitness (the sensation when a person wears ear-related products) were collected and selected for the evaluation of affective quality of ear-related products by using an exploratory factor analysis. Second, design variables of ear-related products were selected by using Chi-square goodness of fit test. As a result, it appeared that six design variables affect the overall wearing satisfaction. Third, a causal relationship between the sense of fitness and design variables was identified using structural equation modeling. The result showed that the design variables that has the greatest impact on the fitness of the ear-related product is the weight. Above all, a sense of comfort of eartip showed a significant impact on overall satisfaction. Through this study, we could identify not only the main factors that affect the satisfaction from the sense of fitness but also product design variables that affect the sense of fitness were also identified.
more목차
1. 서론 1
1.1 연구배경 1
1.2 연구목적 4
2. 이론적 배경 5
2.1 촉각에 관한 연구 5
2.1.1 촉각의 정의 5
2.1.2 촉각계의 구조와 원리 6
2.1.3 수동적 촉각과 능동적 촉각 7
2.2 착용 감성에 관한 연구 9
2.2.1 감성의 정의 9
2.2.2 감성공학의 의미와 필요성 10
2.2.3 착용감 관련 선행연구 11
3. 연구방법 13
3.1 연구개요 13
3.2 착용감 관련 감성어휘 14
3.2.1 착용감 감성어휘 선정 14
3.2.2 요인분석을 통한 대표 감성 도출 15
3.3 헤드셋의 설계변수 선정 18
3.3.1 헤드셋의 구조 및 설계변수 18
3.4 인과관계 모형 및 연구가설 24
3.5 최종 감성평가 26
3.5.1 연구표본의 특성 26
3.5.2 실험계획 27
3.5.3 실험환경 및 절차 28
4. 연구결과 29
4.1 확인요인분석 31
4.1.1 신뢰성 검증 31
4.1.2 타당성 검증 33
4.2 이론모형분석 34
5. 논의 39
6. 결론 43
참고문헌 45
영문초록(Abstract) 49

